![]() ![]() For example, this dump of "Idol Hotline - Nakayama Miho no Tokimeki High School (Japan) (DV 13) (Disk Writer)" references the dump origin of "Nintendo Master Archive" and dumper "Nintendo Leak".Īs for legal concerns, there shouldn't be any. As a result, some FDS no-intro dats reference the Nintendo lotchecks. For previously stated reasons, the Nintendo FDS lotcheck was the holy grail. While before the leaks, all dats were based on community made dumps and modifications, after the leaks, this is not true for FDS image dumps. The most straightforward solution I can provide is to use this patcher. They would throw an error claiming a checksum mismatch. #Pokemon picross solutions 03 04 Patch#For newer translations, they may offer a patch in the form of BPS or XDelta which do care about checksums. IPs patches don't care about the checksum of the disk image. ![]() Old FDS translations offer a utility to expand the disk image's files and an IPs patch. In other words, Nintendo keeps a entire archives for all of their systems. The Wack0 leaks included entire lotchecks for the Famicom, Game Boy, and Famicom Disk System. Quote from: FCandChill on June 13, 2021, 10:13:08 am I guess I'll clarify. I'm going to follow up on my post as there appears to be a miconception about No-intro and its relation to the Wack0 leaks: June 13, 2021, 10:46:36 am - (Auto Merged - Double Posts are not allowed before 7 days.) Also, when in doubt about a patch being incompatible with a disk image / rom file, try patching it. When a checksum mistmatch occurs, it gives a warning which can be overridden. ![]() IPS patches don't care about the checksum of the disk image. Old FDS translations offer a utility to expand the disk image's files and an IPS patch. When comparing lotcheck disk images with trustworthy dumps with savedata hacks, we're talking about minute differences in metadata and save data. I'm talking about file size differences (which shifts around data) and differences in data that are being modified by the patch. You will only encounter patching issues if the disk image you're patching differs significantly from the disk image used to generate the patch. I don't see the dump you choose posing difficulties during patching in this case. This is the holy grail for datters, to say the least. They were the original disk images before being modified with save data. Not only that, these were dumped from master disks. The entire FDS's library was leaked online. As you could imagine, tracking these sealed copies down was tedious and costly.Īnd then came the wack0 leaks. Some people who were datting for no-intro would buy Famicom Disk System games sealed. But for posterity, it's an approximation of how the original disk image was before being written to.Īs a result, any FDS disk image not dumped from a sealed copy was automatically identified as a bad dump on no-intro. You can read about this here.įor normal users, this works. The games after being dumped, would have to be hacked to remove this save data. These disks were designed to be written on to save progress. Floppy disks are a completely different story. In other words, Nintendo keeps entire archives for most if not all of their systems.įor cart based games, the rom data won't change across the same revision so it's relatively easy to get a clean dump like you would if you got the game brand new. ![]()
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